package com.cosina.game.robodefence.data;


public interface AchievementData {
	String[][] data = {
		{"Complete Any Map","Finish any map"},
		{"Complete Difficulty 2", "Finish a map with the difficulty level set to 2 or more"},
		{"Complete Difficulty 5", "Finish a map with the difficulty level set to 5 or more"},
		{"Complete Difficulty 8", "Finish a map with the difficulty level set to 8 or more"},
		{"Complete Difficulty 11","Finish a map with the difficulty level set to 11 or more"},
		{"Complete Difficulty 14","Finish a map with the difficulty level set to 14 or more"},
		{"Complete Difficulty 17","Finish a map with the difficulty level set to 17 or more"},
		{"Complete Difficulty 20","Finish a map with the difficulty level set to 20"},
		{"Perfect 25","Get Level bonus to 25"},
		{"Perfect 50","Get Level bonus to 30"},
		{"Perfect 100","Finish a map without losing any health"},
		{"Fast-Paced","Finish a map without creating any slow towers"},
		{"Rocketman","Finish a map without creating any gun towers"},
		{"Gunner","Finish a map without creating any rocket towers"},
		{"Cheapskate","Finish a map without upgrading any towers"},
		{"Big Spender","Finish a map with all towers fully-upgraded"},
		{"25K Club","Defeat 25K enemies(0 / 25000)"},
		{"Big Score","Score 1,000,000 lifetime points(0 / 1000000)"},
		{"Huge Score","Score 5,000,000 lifetime points(0 / 5000000)"},
		{"Experienced","Finish 1000 levels(0 / 1000)"},
		{"Powered up","Finish a map without selling a tower"},
		{"No Sale","Finish a map without selling a tower"},
		{"Fast Lane","Finish at least 75 levels with fase-foward turned on during a game"},
		{"Addict","Finish 5000 levels(0 / 5000)"},
		{"75K Club","Defeat 75K enemies(0 / 75000)"},
		{"Risk Taker","Finish a map with 1 health remaining"},
		{"Solid Effort","Finish a map with at least 18 health"},
		{"Rainy Day","Collect $1000 during a game"},
		{"Big Saver","Collect $2500 during a game"},
		{"Crazy Saver","Collect $5000 during a game"},
		{"Big One","Earn 500+ points from a single enemy"},
		
		{"Whopper","Earn 1000+ points from a single enemy"},
		{"Good Game","Earn 250000+ points during a game"},
		{"Great Game","Earn 500000+ points during a game"},
		{"Amazing Game","Earn 1000000+ points during a game"},
		{"Basic 10","Finish the Basic level 10 times(0 / 10)"},
		{"Basic 25","Finish the Basic level 25 times(0 / 25)"},
		{"Basic level 40","Finish the Basic level at difficulty level 40"},
		{"Basic level 60","Finish the Basic level at difficulty level 60"},
		
		
		{"Ruins 10","Finish the the Ruins 10 times(0 / 10)"},
		{"Ruins 25","Finish the the Ruins 25 times(0 / 25)"},
		{"The Ruins level 30","Finish the the Ruins at difficulty level 40"},
		{"The Ruins level 50","Finish the the Ruins at difficulty level 50"},
		{"Fatory 10","Finish the the Fatory 10 times(0 / 10)"},
		{"Fatory 25","Finish the the Fatory 25 times(0 / 25)"},
		{"The fatory level 20","Finish the the Fatory at difficulty level 20"},
		{"The fatory level 40","Finish the the Fatory at difficulty level 40"},
		{"30/30","Finish a game at level >= 30 and health >= 30"},
		{"Courtyard 10","Finish the the Courtyard 10 times(0 / 10)"},
		{"Courtyard 25","Finish the the Courtyard 25 times(0 / 25)"},
		{"The Courtyard level 15","Finish the the Courtyard at difficulty level 15"},
		{"The Courtyard level 25","Finish the the Courtyard at difficulty level 25"},
		{"VR-A","Finish 5 A-Coded VR Training missions(0 / 5)"},
		{"VR-B","Finish 5 B-Coded VR Training missions(0 / 5)"},
		{"VR-C","Finish 5 C-Coded VR Training missions(0 / 5)"},
		{"VR-D","Finish 5 D-Coded VR Training missions(0 / 5)"},
	};
}
